world
speed
¼×
½×
1×
4×
16×
follow random creature
fields: off
light / soil / detritus
lite: off
low-power view
creature
—
role
—
age
—
offspring
—
energy
—
nutrient
—
can breed?
—
energy / tick
matter / tick
—
⇥ open in sandbox
brain sandbox
▶ run
step
reset memory
✕
drag pads to place food / neighbours around the creature (up = ahead). hold
run
and watch the violet memory nodes settle.
performance
render
–
fps ·
–
ms/frame
sim
–
ticks/s
stream
–
mode
–
ecosystem
population
—
brain size (conns · hidden×10)
—
thinking cost
—
births / deaths per sample
—
diet (0 plant → 1 meat)
—
environment
matter: soil / life / detritus
—
composition
trophic mix over time
—
age distribution (younger → older)
—
past jars →
connecting…
hover cell · click creature · [s]tats · [c]ontrols · [f]ields · [z]en · [l]ite · [esc] release